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Sanctum Wiki
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Smatter Band
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Smatter Band
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==Notes & tactics== * The explosion of both attacks are somewhat delayed, so the player should consider it, especially with the secondary fire. * This weapon is very effective against [[Soaker|Soakers]], since the delayed explosions quickly render them more vulnerable. *The secondary fire mode is effective vs crowds with slow to average movement speed that have no or low armour like [[Walker|Walkers]], [[Jumper|Jumpers]] and [[Rhino|Rhinos]] in the twists, although it finds some more trouble with fast enemies such as [[Runner|Runners]] & [[Brood Mother|Brood Mothers]] and it hardly deals damage to heavily armoured lumes such as [[Heavy Pup|Heavy Pups]] and [[Armoured Heavy|Armoured Heavies]]. *Using this weapon with [[Hip Fire]] is dual-edged, since this perk would reduce a bit the primary fire's crit damage to weakspots. *It is difficult to deal with [[Bliskeblaske|Bliskeblaskes]] with this weapon, since their defensive state would trigger quickly, resulting in almost no damage dealt, unless the [[Armor Shredder]] perk is used. <br />{{Sanctum 2}}
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