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Sanctum Wiki
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{{perk infobox}} ==Overview== * You gain 20% more damage each second you don't deal damage. Max 100%. *Community perk by 94Connor949. *Unlocked at [[Player Ranks|Rank]] 46 for players, who have '''The Last Stand''' [[Downloadable Content|DLC]]. *Only counts instances where you inflict damage, missed shots will not reset the bonus. == Notes & tactics == * Some weapons that can work well with this perk are the [[Ballista]], [[Sniper Rifle]] and [[Shotgun]]. (if these are used without [[Tactical Juxtaposition|Tactical juxtaposition]]) * If using this perk it is recommended to avoid weapons with area-of-effect or rapid fire as most of the bonus will be lost. Explosions that deal damage to multiple enemies will only deal increased damage to one. *Don't feel you need to wait 5 sec. between each shot to optimise damage, you will generally do more damage just attacking and just take advantage of the bonus damage when swapping weapons or moving to engage different enemies. *Effectively guarantees 100% damage on the first shot of each wave, as there are no enemies present during build phases, and therefore nothing to damage. *Alone by itself, this perk finds use mainly in the '''Campaign''' & '''Easy''' [[Game Modes|modes]], since in '''Survival''' it tends to lose impact over time, due to the increasing [[health]] of the enemies. **However, if used along with the [[Concussion Rounds|Concussion rounds]] perk for 2500+ damage weakspot hits, it still can find some more usage. {{Sanctum 2}} <br />
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