Sanctum Wiki
Explore
Main Page
All Pages
Interactive Maps
Sanctum 2
Main page
Characters
Weapons
Towers
Enemies
Maps
Perks
Sanctum 1
Main page
Weapons
Towers
Enemies
Sanctum Wiki
Community portal
Current events
Recent changes
Random page
Admin noticeboard
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Sanctum Wiki
193
pages
Explore
Main Page
All Pages
Interactive Maps
Sanctum 2
Main page
Characters
Weapons
Towers
Enemies
Maps
Perks
Sanctum 1
Main page
Weapons
Towers
Enemies
Sanctum Wiki
Community portal
Current events
Recent changes
Random page
Admin noticeboard
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Game Updates
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Game Updates
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==12 December 2013== ===Major Changes=== * Experience curve reworked * You now earn awards after each action phase, granting you extra experience * You can now view your chosen perks in the pause menu * Added new achievements ===Characters=== * All characters have a new rank up dialogue * [[SiMo]] has a new dialogue when killing a Lume with a weakspot hit * [[Skye Autumn|Skye's]] damage ability changed ** caps at 100% extra damage ** Stack duration up 4 -> 5 * SiMo’s accuracy ability improved, 50% -> 60% increased accuracy. ===Weapons=== * [[Nailgun]] weakspot multiplier buffed 2.1 -> 2.8 ===Towers=== * Aim locations on most enemies have been tweaked * [[Slow Field Dispenser]] nerfed ** Rank 1 range lowered, 0.58 -> 0.5 grid squares ** Range growth per resource lowered by 50% ** Slow effect growth per resource lowered *** Rank 2: 29% -> 27% *** Rank 3: 43% -> 40% ===Perks=== * [[Best Friends Forever]] HP up 150 -> 225 ===Maps=== * Resource income increased a bit on most vanilla maps * Enemy waves tweaked to accommodate resource change ===Miscellaneous=== * You can now decide how many weapons you want to equip in sandbox mode * Weapon textures are no longer streamed ===Bug fixes=== * Enemies should no longer occasionally get stuck in the core * The flowers on [[Jellyfish Cove]] should now deal damage properly * [[Shotgun]] should now deal it’s proper damage as the client in multiplayer * [[Range Spire]] should now update correctly * [[Parthian Tactics]], [[Bloodletter]], and [[Collateral Damage]] no longer stack multiplicatively with other buffs * [[Long Range Superiority]] stacks correctly with other perks * [[TSYGAN|TSYGAN’s]] damage ability now stacks additively for all weapons * [[Hoverer|Hoverers]] no longer walk toward the core when [[Mind Control Spire|mind controlled]] and no other enemies are nearby * [[Drone Launcher]] drones no longer outpace Lumes that are in slow fields * Shield Explorers can no longer spawn inside tower bases or the Core * [[Tactical Juxtaposition]] should now affect weapons correctly * Players should no longer take damage from environmental mines
Summary:
Please note that all contributions to the Sanctum Wiki are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab