Towers
Tower Base[edit | edit source]
Tower | |
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Base |
Damage Towers[edit | edit source]
Tower | Required Player Rank | Tower Rank | Total Cost | Damage per Shot | Shots per Second | Range (blocks) |
Damage per Second | DPS per Resource | Overcharge DPSPR | |
---|---|---|---|---|---|---|---|---|---|---|
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Cannon | 1 | 1 | 140 | 215 | 2.0 | 2.5 | 430 | 3.1 | 1.8 |
2 | 310 | 749 | 1.0 | 3.3 | 749 | 2.4 | ||||
3 | 500 | 1727 | 0.6 | 4.1 | 979 | 2.0 | ||||
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Gatling | 2 | 1 | 100 | 56 | 6.7 | 1.8 | 372 | 3.7 | 2.3 |
2 | 210 | 100 | 6.7 | 2.2 | 665 | 3.2 | ||||
3 | 320 | 144 | 6.7 | 2.6 | 958 | 3.0 | ||||
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Lightning | 3 | 1 | 150 | 2750 | 0.2 | 1.8 | 596 | 4.0 | 1.3 to 1.7 |
2 | 375 | 3706 + 1853 | 0.2 | 1.9 | 803 to 1204 | 2.1 to 3.2 | ||||
3 | 600 | 4662 + 2331 + 583 | 0.2 | 2.1 | 1010 to 1641 | 1.7 to 2.7 | ||||
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ACP | 6 | 1 | 180 | 350 | 0.4 | 2.0 | 140 per enemy | 0.8 per enemy | 0.7 per enemy |
2 | 430 | 462 | 0.6 | 2.2 | 262 per enemy | 0.6 per enemy | ||||
3 | 680 | 575 | 1.0 | 2.3 | 575 per enemy | 0.8 per enemy | ||||
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Violator | 10 | 1 | 200 | 3500 | 0.1 | 8.0 | 350 | 1.8 | 1.0 |
2 | 500 | 6600 | 0.1 | 10.3 | 660 | 1.3 | ||||
3 | 800 | 9600 | 0.1 | 12.6 | 960 | 1.2 | ||||
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Rocket | 11 | 1 | 140 | 600 | 0.1 | 4.0 | 80 per enemy | 0.6 per enemy | 0.8 per enemy |
2 | 305 | 798 * 2 | 0.2 | 5.1 | 266 per enemy | 0.9 per enemy | ||||
3 | 470 | 996 * 3 | 0.2 | 6.9 | 498 per enemy | 1.1 per enemy | ||||
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Scatter Laser | 13 | 1 | 120 | 147 | 2.5 | 2.5 | 368 | 3.1 | 0.7 |
2 | 260 | 211 | 2.9 | 3.0 | 601 | 2.3 | ||||
3 | 400 | 290 | 3.3 | 3.5 | 962 | 2.4 | ||||
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Focus | 15 | 1 | 150 | 100 to 500 | 2.0 | 4.0 | 200 to 1000 | 1.3 to 6.7 | 1.0 to 5.0 |
2 | 375 | 212 to 1060 | 2.2 | 4.0 | 470 to 2350 | 1.3 to 6.3 | ||||
3 | 600 | 325 to 1625 | 2.5 | 4.0 | 813 to 4063 | 1.4 to 6.8 | ||||
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Makeshift Cannon (Ruins of Brightholme DLC) |
21 | 1 | 150 | 275 | 1.7 | 2.5 | 357 per enemy (approximate) | 2.4 per enemy (approximate) | 1.4 per enemy (approximate) |
2 | 310 | 475 | 1.7 | 2.7 | 616 per enemy (approximate) | 2.0 per enemy (approximate) | ||||
3 | 480 | 687 | 1.7 | 2.9 | 892 per enemy (approximate) | 1.9 per enemy (approximate) | ||||
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Friendship Laser (The Pursuit DLC) |
28 | 1 | 125 | 400 | 1.0 | 2.0 | 400 | 3.2 | 2.2 |
2 | 270 | 690 | 1.0 | 2.5 | 690 | 2.6 | ||||
3 | 430 | 1010 | 1.0 | 3.0 | 1010 | 2.3 | ||||
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Anti-Air (The Last Stand DLC) |
32 | 1 | 100 | 400 * 2 | 0.7 | 5.0 | 533 | 5.3 | 19.2 |
2 | 200 | 700 * 4 | 0.7 | 6.3 | 1867 | 9.3 | ||||
3 | 300 | 1000 * 6 | 0.8 | 9.6 | 4800 | 16.0 | ||||
Tower | Required Player Rank | Tower Rank | Total Cost | Damage per Shot | Shots per Second | Range (blocks) |
Damage per Second | DPS per Resource | Overcharge DPSPR |
Tower | Required Player Rank | Tower Rank | Total Cost | Range (blocks) |
Spawn Interval (seconds) |
Drone Duration (seconds) |
Total Damage (per Drone) |
Damage per Second | DPS per Resource | Overcharge DPSPR | |
---|---|---|---|---|---|---|---|---|---|---|---|
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Drone | 9 | 1 | 140 | 1.8 | 5.0 | 15.0 | 3000 | 200 per enemy | 1.4 per enemy | 1.3 per enemy |
2 | 350 | 8000 | 533 per enemy | 1.5 per enemy | |||||||
3 | 560 | 13000 | 867 per enemy | 1.5 per enemy |
Tower | Required Player Rank | Tower Rank | Total Cost | Range (blocks) |
Fire Interval (seconds) |
Laser Duration (seconds) |
Damage per Hit | Damage Interval (seconds) |
Damage per Second | DPS per Resource | Overcharge DPSPR | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
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Orbital Strike Relay (The Last Stand DLC) |
35 | 1 | 300 | 4.0 | 20.0 | 5.0 | 1500 | 0.5 | 75 to 750 per enemy | 0.3 to 2.5 per enemy | 0.2 to 2.1 per enemy |
2 | 650 | 4.9 | 20.0 | 3005 | 150 to 1503 per enemy | 0.2 to 2.3 per enemy | ||||||
3 | 1000 | 5.8 | 15.0 | 4510 | 301 to 3007 per enemy | 0.3 to 3.0 per enemy |
Dispenser Towers[edit | edit source]
Tower | Required Player Rank | Tower Rank | Total Cost | Mines Dispensed (per Wave) |
Mine Damage | Explosion Range (blocks) | |
---|---|---|---|---|---|---|---|
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AR-Mine Dispenser | 5 | 1 | 100 | 1 | 7500 | 1.3 |
2 | 250 | 2 | 9500 | 1.7 | |||
3 | 400 | 3 | 11500 | 2.0 |
Tower | Required Player Rank | Tower Rank | Total Cost | Fields Dispensed | Slow Effect | Field Range (blocks) | |
---|---|---|---|---|---|---|---|
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Slow Field Dispenser (Road to Elysion DLC) |
16 | 1 | 120 | 1 | 14.0% | 0.5 |
2 | 290 | 2 | 26.8% | 0.6 | |||
3 | 500 | 3 | 40.1% | 0.7 |
Tower | Required Player Rank | Tower Rank | Total Cost | Mines Dispensed (per Wave) |
Initial Mine Damage | Attachment Range (blocks) |
Attachment Duration (seconds) | |
---|---|---|---|---|---|---|---|---|
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Rupture Mine Dispenser (Ruins of Brightholme DLC) |
22 | 1 | 100 | 2 | 100 | 1.3 | 8.0 |
2 | 250 | 4 | 155 | |||||
3 | 400 | 6 | 210 |
Support Towers[edit | edit source]
Tower | Required Player Rank | Tower Rank | Total Cost | Slow Effect | Shots per Second | Range (blocks) | |
---|---|---|---|---|---|---|---|
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Kairos | 7 | 1 | 120 | 13.0% | 0.25 | 2.5 |
2 | 300 | 24.7% | 3.0 | ||||
3 | 480 | 34.8% | 3.4 |
Tower | Required Player Rank | Tower Rank | Total Cost | Damage Increase | Effect Range (blocks) | |
---|---|---|---|---|---|---|
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AMP Spire | 12 | 1 | 120 | 13.0% | 1.8 |
2 | 310 | 22.5% | ||||
3 | 500 | 32.0% | 2.8 |
Tower | Required Player Rank | Tower Rank | Total Cost | Range Increase | Effect Range (blocks) | |
---|---|---|---|---|---|---|
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Range Spire (Road to Elysion DLC) |
19 | 1 | 120 | 15.0% | 1.7 |
2 | 280 | 25.4% | ||||
3 | 480 | 38.4% | 2.7 |
Tower | Required Player Rank | Tower Rank | Total Cost | Mind Control Duration (seconds) |
Shots per Second | Range (blocks) | |
---|---|---|---|---|---|---|---|
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Mind Control Spire (The Pursuit DLC) |
30 | 1 | 220 | 2.0 | 0.1 | 2.0 |
2 | 440 | 3.3 | 2.3 | ||||
3 | 670 | 4.9 | 2.7 |
Gameplay Notes[edit | edit source]
- New towers are unlocked at certain player ranks (listed above).
- New tower slots are unlocked at player ranks 3, 5, and 9, giving a maximum total of 4 tower slots.
- Players can specify the enemy priorities of towers with the targeting system.