Damage Modifier Value Format[edit source]
I would prefer the damage modifier values to remain as decimal values, as it allows easier implementation of calculations from the Damage Calculation page. --Gongfuren (talk) 23:21, 12 January 2014 (UTC)
Re: Damage Modifier Value Format[edit source]
My apologies, I thought it was just your writing style, I didn't realize there was a specific reason for them. The percentages were simply for the sake of continuity with ingame references, as those are percentages as well.
- ― 22.214.171.124 23:57, 12 January 2014 (UTC)