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Outpost

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Outpost.png
Map Name
Outpost
Region Stage Number
Rocky Fields << 2 - 4 >>
Waves
10
Starting Resources Resources per Wave Total Resources
? ? ?
Tower Bases in Field Starting Tower Bases Total Tower Bases
? ? ?

General Strategies[edit | edit source]

  • Build your walls starting from the Core, making rows that have a length of 2 to 4 squares.
  • Make use of Focus Towers in the middle of each row.
  • Select weapons that do Area of Effect Damage (such as the REX and Gatling Laser).
  • Remember to Repair the Focus Tower that is destroyed in Wave 1.

Best Towers[edit | edit source]

  1. Violator: You need a few near the center of the map to reach across the entire area.
  2. Focus: For the middle of each row to maximize continuous beam time.
  3. Anti-Air: You need a single Level 3 Anti-Air Turret for the Spitfly.

Wave 1[edit | edit source]

Enemies[edit | edit source]

  • 1 Walker Patriarch

Wave 2[edit | edit source]

Enemies[edit | edit source]

  • 2 Walker Warriors
  • 3 Spitflies

Wave 3[edit | edit source]

1:00 Timer[edit | edit source]

Enemies[edit | edit source]

  • 60 Walker Pups
  • 9 Rhinos

Wave 4[edit | edit source]

Enemies[edit | edit source]

  • 5 Hoverers
  • 3 Soakers

Wave 5[edit | edit source]

Enemies[edit | edit source]

  • 12 Snorkers
  • 60 Walker Pups
  • 7 Walkers

Wave 6[edit | edit source]

1:00 Timer[edit | edit source]

Enemies[edit | edit source]

  • 25 Broodmothers
  • 3 Soakers
  • 9 Snorkers

Wave 7[edit | edit source]

Enemies[edit | edit source]

  • 2 Armored Heavies
  • 8 Spitflies
  • 6 Walkers

Wave 8[edit | edit source]

Enemies[edit | edit source]

  • 4 Walker Warriros
  • 6 Spitflies
  • 5 Bobble Heads

Wave 9[edit | edit source]

1:00 Timer[edit | edit source]

Enemies[edit | edit source]

  • 1 Super Heavy
  • 14 Walkers

Wave 10[edit | edit source]

Enemies[edit | edit source]

  • 18 Screamers
  • 12 Snorkers
  • 8 Spitflies

Wave 11[edit | edit source]

Enemies[edit | edit source]

  • 5 Hoverers
  • 4 Soakers
  • 5 Screamer Matriarchs