- Deals 1000 damage in an area around an enemy when you damage it.
- Enemies that take damage from this will take an additional 2000 damage over 5 seconds.
- 100 damage per DoT tick, 4 ticks per second, total of 20 ticks
- 10 second cooldown.
- Very effective against lumes that tend to form crowds, such as Runners and Walker Pups.
- Benefits from Skye Autumn's passive effect, but does not add to it.