Character |
Primary Weapon |
Passive Ability
|
|
Skye Autumn |
|
Assault Rifle |
Sadist
- Deals 2% more damage for each hit on the enemy, up to a maximum of 50 stacks. Each stack of this ability lasts for 5 seconds.
- Has double jump ability.
|
|
Sweet Autumn |
|
REX |
Incendiary Rounds
- Shots set targets on fire, dealing 4% of the shot damage every second for 6 seconds.
- Flexible air control.
|
|
SiMo |
|
Sniper Rifle |
Steady Grip
- Deals a percentage more weakspot damage for each weakspot hit, depending on recent weakspot damage done.
- This ability starts at 30% extra weakspot damage and increases with stacks up to a maximum of 250% on the 10th weakspot hit.
- Each stack of this ability lasts for 10 seconds.
- 60% better accuracy.
|
|
Haigen Hawkins |
|
Shotgun |
Brawler
- Deals 35% more damage when within 2 blocks of target.
- Has 50% more health (225 HP, compared to the 150 HP of the other characters).
|
|
TSYGAN |
|
Ballista |
Underdog
- The last shot in a magazine deals bonus damage, which is 25% x (magazine size / ammo cost) x the weapon's base damage
- Moves 25% faster.
|