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Sanctum Wiki
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Super Heavy
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Super Heavy
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===Player Strategies=== *The Super Heavy is a significant threat, so it is highly recommended that players place priority on taking it down before other, lesser enemies. If facing the Super Heavy in multiplayer, it's good at least one player to keep the boss occupied by making it attack as much as possible, stalling him while the others kill other threats. *Explosive damage and charged [[Shotgun]] shots can punch through its armor. However, some weapons with less than 450 damage per shot, like the [[Sub Mini-Gun|SMG]] 's primary fire, will do no damage to the Super Heavy, unless hitting its weakspot. *When the Super Heavy acquires a player target and begins to charge its attack, it will be unable to move. It will still be able to adjust its targeting, but only for a very short amount of time. *While the Super Heavy charges its attack, the player should move to a spot where the weakpoints under its legs are easily hit to both avoid death and deal a good amount of damage. [[SiMo]] can deal significant damage to the boss using this strategy. *The Super Heavy's attack has a somewhat large radius, care should be taken if the player chooses to close in to earn weakspot hits easily as the blast will down a player in a single hit if it connects. *The player who is targeted should not rely on any kind of obstacles between him and the boss. The blast can kill everything on its path and it seems like the beam can potentially penetrate all types of obstacles, even the core and heavy walls and seemingly solid barricades. Dodging is recommended to be only via sidestepping & distance. *It is recommended that the player does not stand too close to any important towers or tower bases, as the splash damage from the Super Heavy's attack aimed at the player can inadvertently destroy them. *The player can intentionally provoke the Super Heavy while it is in the attack range of powerful towers, to allow them to damage the Super Heavy. However, as stated above, the player should not stand anywhere near those towers so that they do not get caught in the resulting explosion. *The player should be careful with friendly AI spawned - explorer conscripts might produce a serious threat, since they would enrage the Super Heavy if it comes close to them, regardless of whether they are innate to the map or spawned via a perk. [[G-2 Companion|G-2 Companions]] and [[Roboticist|Simo units]] also are problematic in maps with this boss. <br />{{Sanctum 2}} <br />
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