Sanctum Wiki
Advertisement
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Concussion Rounds
Concussion Rounds

Overview

  • Critical hits over 2500 in damage stuns the enemy for 2 seconds.
  • 12 seconds cooldown.
  • Community perk by Azrik.
  • Unlocked at Rank 47 for players, who have The Last Stand DLC.


Notes & tactics

  • Some weapons that can go well with this perk are the Sniper rifle, Plasma rifle, Nailgun & Ballista. It is recommended that these are used on SiMo with the Marksman perk to get past the damage threshold for Concusion rounds.
  • It might be tricky sometimes, since the player might want to stun a specific enemy (e.g. a boss) and then they have to hold the fire of the high-damage weapon in order to save the stunning shot for the important lume.
  • It can find some use in all game modes, including survival, since the stun can serve random purposes for holding & kiting the lumes.



Advertisement