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Sanctum Wiki
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Circle Saw
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Circle Saw
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== Overview == * Unlocked at [[Player Ranks|Rank]] 21 for players, that have the [[Game Updates|Ruins of Brightholme DLC]]. * Fire modes ** Primary Fire *** Activates the saw, which, after a 0.75 seconds delay, starts grinding a single enemy in melee range (approximately one player character away), dealing continual damage. This is one of the fastest weapons in the game, having the same fire rate as the [[Assault Rifle|Assault rifle]] and the [[ETK-Tesla Prototype]] (10 shots/sec) - only the [[Sub Mini-Gun]] fires more than 10 shots per second with its primary fire. *** The fire mode has a specific low recoil and has a little need of aim adjustment over time. <big>(test!)</big> ** Secondary Fire *** The secondary fire shoots out a circular saw, that sticks into an enemy and does additional bleeding damage over time (DoT). *** The projectile deals 1000 damage and the DoT follows quickly after it. It is dealt over 4 seconds, 45 every 0.25 seconds for a total of 720 DoT, and 1720 overall damage. *** The DoT of this fire mode will '''always''' apply to the enemy that was hit, regardless of whether it has armour and what's the armour type - even [[Bobble Head|Bobble Heads]], [[Hoverer|Hoverers]], [[Hoverer Queen|Hoverer Queens]] & [[Fiskeplaske]] would suffer the 720 damage, applied through their armoured body, although the 1000 damage of the projectile 'd be negated. This makes the weapon somewhat unique. *** The DoT will apply [[Exposure Rounds|Exposure rounds]], [[Synergy]] and [[Slowing Rounds|Slowing rounds]] to any lumes hit, regardless of what body part it hits & regardless of whether its 1000-damage base projectile deals any primary (non-DoT) damage. This includes the aforementioned semi-invulnerable lumes. *** Only the inital hit can deal weakspot damage, while the DoT does not change, similarly to the DoT of the [[Sub Mini-Gun|SMG]]'s secondary and the [[Gatling Laser]]'s primary fire mode. *** The bleeding DoT damage is affected by [[TSYGAN]]'s last-hit bonus dmg, but does not trigger [[Skye Autumn|Skye]]'s passive or [[Sweet Autumn|Sweet]]'s burn.<br />
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