Train Station

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Train Station.png
Map Name
Train Station
Region Stage Number
Giant Trees << 3 - 1 >>
Waves
10
Starting Resources Resources per Wave Total Resources
400  ?  ?
Tower Bases in Field Starting Tower Bases Total Tower Bases
 ? 4  ?


General Strategies[edit | edit source]

Best Loadouts[edit | edit source]

Sweet Autumn #1 (Level 40)[edit | edit source]

5 Feats and Strength

Character

Sweet Autumn.

Weapons

1. Drone Launcher - Great against Hoverer, Soaker, Rhino, and Bobble Head.

2. Gatling Laser - Rapid-firing Primary Fire is great against Soaker and Bobble Head, while Secondary Fire is Core-Saving against Runner and Brood Mother.

Towers

  1. Focus: Good against both Hoverer, Armoured Heavy, and Walker Warrior.
  2. Anti-Air: Build one Level 3 Anti-Air in Wave 2, and you never have to look up again.
  3. Violator: Build them so they cover both the West and East sides as the enemies along the river.
  4. Range Spire: Helps to give your Focus Towers a larger, more effective range.

Perks

Defensive perks help your survival the most:

  1. Unstable Core: 2000 damage against any enemy that hits the core.
  2. Shocking Revelation: Stuns enemies in a large area when the core is hit. Cool-down for 5 seconds.
  3. Resilient Core: Heals the core for 10% of its health after each wave.


Alternate Loadout for Sweet (her ability to set targets on fire is crucial)

Weapons

  1. Smatter Band: Primary fire is great against large enemies, secondary fire is great for laying down a kill-zone for Runner and Brood Mother.
  2. ETK-Tesla Prototype: Primary fire does area damage, so is perfect for the fast-moving crowds.

Towers

  1. Gatling: Good against the large number of Runner and Brood Mother.
  2. Focus: Place two right beside core to mop up after the Gatling.
  3. Anti-Air: As above, build one Level 3 tower in Wave 2
  4. Violator: One near the core around Wave 7.

Perks

  1. Unstable Core: 2000 damage against any enemy that hits the core.
  2. Resilient Core: Heals the core for 10% of its health after each wave.
  3. Armor Shredder: Very important for maximum damage from Smatter Band.

Build Order[edit | edit source]

There are 5 mines on this map that you can get at. Two are hidden on the ground between the giant cargo boxes at the bottom center of the map, and the other three are scattered around the core area.

Wave 1[edit | edit source]

Starting Resources

  • 400 Resources
  • 4 Tower Bases

Enemies

Build Strategies

  • Build 2 Violator Towers to cover the main map area. Set to target "LEAST HEALTH" for this wave, because they're more effective against the 7500HP Walkers.

Combat Strategies

  • Stand somewhere safe, with a good sight over the area.

Reward

  • 300 Resources
  • 2 Tower Bases

Wave 2[edit | edit source]

Enemies

Build Strategies

  • Build an Anti-Air in the central building area, and upgrade it to Level 3. Leave it as "DEFAULT" targeting.
  • Change your Violator towers to "MOST HEALTH".

Reward

  • 300 Resources
  • 2 Tower Bases

Wave 3[edit | edit source]

Enemies

Build Strategies

Reward

  • 300 Resources
  • 2 Tower Bases

Wave 4 (1:00 Limit)[edit | edit source]

Enemies


Build Strategies

  • Reinforce more Focus towers closest to your Core.

Combat Strategies

  • Start near the enemy spawn, and use the Gatling Laser's Secondary Fire to create an Area of Effect shockwave, lethal against Runner in one shot.
  • Slowly retreat to keep up with the Runners.
  • Once all the Runners are dead, use your Drones and rapid-firing Primary Fire of Gatling Laser to take out the remaining Soakers and Bobble Heads.

Reward

  • 300 Resources
  • 2 Tower Bases

Wave 5[edit | edit source]

Enemies


Build Strategies

  • Add 2 Kairos to slow the area near your Focus Towers down.

Combat Strategies

  • Make sure you attack the Bobble Head first, since your towers can't hurt those at all.

Reward

  • 300 Resources
  • 2 Tower Bases

Wave 6[edit | edit source]

Enemies

Build Strategies

Combat Strategy

  • Stand near the spawn point for the Super Heavy and start the wave by firing Drones into the Boss.
  • Remember move away once the Boss begins to attack you, because you can't afford to die on this round.

Reward

  • 300 Resources
  • 2 Tower Bases


Wave 7[edit | edit source]

Enemies

Build Strategies

Reward

  • 300 Resources
  • 2 Tower Bases

Wave 8 (1:00 Limit)[edit | edit source]

Enemies

3x hoverer 3x soaker brood walker


Build Strategies Build more Focus towers near the enemy spawn/turning loop.

Reward

  • 300 Resources
  • 2 Tower Bases

Wave 9[edit | edit source]

Enemies

Build Strategies

  • Upgrade your towers.

Reward

  • 300 Resources
  • 2 Tower Bases

Wave 10[edit | edit source]

Enemies


Build Strategies

  • If you need to, recycle some of your off-centre towers so you can focus on the main path.
  • Since the Brood Mothers are your biggest challenge, you could set your Focus towers to target "LEAST HEALTH".

Combat Strategies

  • This final wave actually isn't too bad.