Roadworks

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Roadworks.png
Map Name
Roadworks
Region Stage Number
Giant Trees << 3 - 3 >>
Waves
10
Starting Resources Resources per Wave Total Resources
 ?  ?  ?
Tower Bases in Field Starting Tower Bases Total Tower Bases
 ?  ?  ?


Best Loadouts[edit | edit source]

Skye Autumn #1 (Level 40)[edit | edit source]

5 Feats and Strength

Character

Skye Autumn for stacking damage bonus with the Drone Launcher

Weapons

  1. Drone Launcher: auto target-seeking. Very useful for a large map like this.
  2. Voltaic Hand Cannon: Good for enemy-seeking across a large distance, and in case enemies get close to you, line them up along the ramps to penetrate all of them at once.

Towers

  1. Violator: Very good range.
  2. Lightning: For your maze.
  3. Anti-Air: Build a single Level 3 tower for taking care of Spitflies.


Perks

  1. Core Guardian: or any other damage boost. You'll be doing most of the damage on this map, since your towers will be clustered in one spawn area, and won't reach the rest of the map.
  2. Reinforcements: Always helps to distract and delay the enemies.
  3. Tactical Juxtaposition: Makes your Drone Launcher much more effective.

Walkthrough[edit | edit source]

Wave 1[edit | edit source]

'Starting Resources

  • 400 Resources
  • 14 Tower Bases

Enemies

Reward

  • 200 Resources
  • 7 Tower Bases


Wave 2[edit | edit source]

Enemies


Reward

  • 200 Resources
  • 7 Tower Bases


Wave 3[edit | edit source]

Enemies

Reward

  • 200 Resources
  • 7 Tower Bases


Wave 4 (1:00 Limit)[edit | edit source]

Enemies

WARNING

  • Screamer Matriarch can stand in the middle of the branch (East of the Core) and shoot at the Core. It's out of reach of most towers, so it can destroy your core when you're not looking).
  • Oddly enough, if you funnel all the enemies to the North side, the Screamer Matriarch will not stop in the middle of the branch and attack the Core. However, if you funnel the enemies to the Southeast spawn, the North spawn WILL stop in the middle of the branch and attack...

Reward

  • 200 Resources
  • 7 Tower Bases


Wave 5[edit | edit source]

Enemies

Reward

  • 200 Resources
  • 7 Tower Bases


Wave 6[edit | edit source]

Enemies

Building Strategy

  • Start building a Level 3 Anti-Air Tower to cover the Southside-Spitfly spawns.

Reward

  • 200 Resources
  • 7 Tower Bases


Wave 7[edit | edit source]

Enemies

Build Strategy

  • Build a Level 3 Anti-Air for the next round, because you'll only have 60 seconds to repair your destroyed towers once this wave is finished.

Reward

  • 200 Resources
  • 7 Tower Bases


Wave 8 (1:00 Limit)[edit | edit source]

Enemies

Reward

  • 200 Resources
  • 7 Tower Bases


Wave 9[edit | edit source]

Enemies

Reward

  • 200 Resources
  • 7 Tower Bases


Wave 10[edit | edit source]

Enemies

Combat Strategy

  • The boss Walker Patriarch will destroy your maze, unless you distract it enough. Just be sure not to let yourself get killed, because it's game-over then.