Abandoned Lab

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Abandoned Lab.png
Map Name
Abandoned Lab
Region Stage Number
Giant Trees << 3 - 4 >>
Waves
10
Starting Resources Resources per Wave Total Resources
400 300 3100
Tower Bases in Field Starting Tower Bases Total Tower Bases
0 10 82

General Strategies[edit | edit source]

  • This is a super hard map. The strategy that worked for me is to let your towers cover the lower-level (Northeast Spawn), while you take care of the upper level.
  • If you stand on the catwalk right above the Northeast Spawn, you have a very long straight line-of-sight to the South and to the East, in addition to having close access to the lower-level. Use your Drone Launcher to shoot downward toward the lower-level, while using your Voltaic Hand Cannon's Primary Fire to attack upper-level enemies in a straight path.


Best Loadouts[edit | edit source]

Skye Autumn #1 (Level 40)[edit | edit source]

5 Feats and Strength

Character

Skye Autumn for stacking damage bonus with the Drone Launcher

Weapons

  1. Drone Launcher: auto target-seeking. Very useful for a large map like this.
  2. Voltaic Hand Cannon: Good for enemy-seeking across a large distance, and in case enemies get close to you, line them up along the ramps to penetrate all of them at once.

Towers

  1. Focus: The lower level (spawned from the Northeast Corner) is particularly susceptible to Focus Tower layout.
  2. Violator: Very good range.
  3. Lightning: Optional if you're taking Focus Towers.
  • Skip the Anti-Air for this map. Only 1 wave has any Spitfly spawning, so it's better to put your resources toward better uses.


Perks

  1. Unstable Core: Let your Cores take care of the small Runner and Walker Pup enemies, since you need to focus on the harder-hitting and higher-health Walker and Armoured Heavy classes.
  2. Tactical Juxtaposition: Makes your Drone Launcher much more effective.
  3. Reinforcements: Always helps to distract and delay the enemies. Alternatively, you can use Slowing Rounds to delay enemies.

Walkthrough[edit | edit source]

Wave 1[edit | edit source]

Enemies

West Spawn Northeast Spawn Southeast Spawn
8 x Walker

Reward

  • 300 Resources
  • 8 Tower Bases


Wave 2[edit | edit source]

Enemies

West Spawn Northeast Spawn Southeast Spawn
5 x Walker
6 x Screamer

Reward


Wave 3 (1:30 Limit)[edit | edit source]

Enemies

West Spawn Northeast Spawn Southeast Spawn
2 x Walker Warrior
8 x Walker

Reward

  • 300 Resources
  • 8 Tower Bases


Wave 4[edit | edit source]

Enemies

West Spawn Northeast Spawn Southeast Spawn
8 x Screamer 1 x Armoured Heavy 25 x Snorker
1 x Walker Warrior
4 x Walker

Reward

  • 300 Resources
  • 8 Tower Bases

Wave 5[edit | edit source]

West Spawn Northeast Spawn Southeast Spawn
25 x Walker Pup 2 x Armoured Heavy 1 x Soaker
8 x Walker 12 x Walker 25 x Runner

Reward

  • 300 Resources
  • 8 Tower Bases

Wave 6 (1:30 Limit)[edit | edit source]

West Spawn Northeast Spawn Southeast Spawn
5 x Spitfly 8 x Walker
8 x Walker

Reward

  • 300 Resources
  • 8 Tower Bases

Wave 7[edit | edit source]

Enemies

West Spawn Northeast Spawn Southeast Spawn
2 x Walker Warrior 25 x Walker 2 x Walker Warrior
8 x Walker 8 x Walker

Reward

  • 300 Resources
  • 8 Tower Bases

Wave 8[edit | edit source]

Enemies


West Spawn Northeast Spawn Southeast Spawn
60 x Walker Pup 1 x Super Heavy 5 x Walker
2 x Soaker 15 x Walker 60 x Walker Pup

Reward

  • 300 Resources
  • 8 Tower Bases


Wave 9 (1:30 Limit)[edit | edit source]

Enemies

West Spawn Northeast Spawn Southeast Spawn
16 x Screamer 60 x Walker Pup

Reward

  • 300 Resources
  • 8 Tower Bases


Wave 10[edit | edit source]

Enemies

West Spawn Northeast Spawn Southeast Spawn
1 x Hoverer Queen 2 x Armoured Heavy 8 x Screamer
30 x Snorker 5 x Walker 30 x Runner